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Level Up! Space Shooter

$225.00

2D Game Development

This game development course is designed for older beginners and intermediate level coders. We will focus on using an Independent Development Environment (IDE) to rapidly create fun and modern 2D games for any web browser! From layers to writing event-driven code, this course introduces students to the concepts they will need to create video games on a professional level.

Melbourne, Florida
Weekdays
9:00am – 3:00pm
07/08/2019 – 07/12/2019

Dates 07/08/2019 - 07/12/2019
Minimum Age 12 years old
Technology Used Construct

In stock

SKU: 2019LVLUPSMR Categories: , Tags: , ,

Description

This course is designed for older beginners and intermediate level coders. We will focus on using an Independent Development Environment (IDE) to rapidly create fun and modern 2D games for any web browser! You will learn everything needed to make web games quickly and with relative ease. From layers to writing event-driven code, this course introduces students to the concepts they will need to create video games on a professional level.

Build on your game creation knowledge. Now that you have created a game, we will delve deeper into the true power of the IDE. We will create a game that utilizes the built-in tools provided to us along with algorithms that we will develop together as a team. Level up your coding vocabulary as we introduce you to the mainstream programming model known as Object-Oriented Programming (OOP). Create code like you see the world as you create Objects and give them properties and functions to perform during gameplay.

We will teach these concepts while walking you through how to create your very own Space Shooter video game.

Objective

You will be introduced to Object-Oriented Programming concepts such as Encapsulation and Objects. By using these concepts, you will write code that looks more and more like professional level programs. You will create your first User Interface and learn the importance of a properly designed game flow. We will explore physics-based movement and become less dependent on pre-written behaviors. You build on your ability to create custom solutions to your game development needs.

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